Switch axis in pifba retropie emulator configuration

I recently replaced original icade joystick made by Zippy with the one from Sanwa. In order to fit the new joystick properly in the icade I needed to rotate the base 90 degrees.

This means vertical axis is now horizontal one and vice versa. It’s easy to re-configure this in EmulationStation and all changes will be properly propagated to retroarch configuration files.

Where it fails short is some other emulator configuration¬†files that need to be fixed manually. This was the chase with Final Burn Alpha (pifba) that I use for games like Metal Slug. Continue reading “Switch axis in pifba retropie emulator configuration”

Convert directory of .prg files to .asm in Windows

I wanted to convert my old Turbo Assembler sources from Commodore 64 to modern .asm files that I can use on any editor in PC.

There is a tool called TMPview that can make your life easier.

TMPview is a viewer/converter that inputs a binary format Turbo Assembler source code and outputs the ASCII equivalent in a format suitable as
input for our cross assembler, TMPx. Continue reading “Convert directory of .prg files to .asm in Windows”