Switch axis in pifba retropie emulator configuration

I recently replaced original icade joystick made by Zippy with the one from Sanwa. In order to fit the new joystick properly in the icade I needed to rotate the base 90 degrees.

This means vertical axis is now horizontal one and vice versa. It’s easy to re-configure this in EmulationStation and all changes will be properly propagated to retroarch configuration files.

Where it fails short is some other emulator configuration files that need to be fixed manually. This was the chase with Final Burn Alpha (pifba) that I use for games like Metal Slug. Continue reading “Switch axis in pifba retropie emulator configuration”

Convert directory of .prg files to .asm in Windows

I wanted to convert my old Turbo Assembler sources from Commodore 64 to modern .asm files that I can use on any editor in PC.

There is a tool called TMPview that can make your life easier.

TMPview is a viewer/converter that inputs a binary format Turbo Assembler source code and outputs the ASCII equivalent in a format suitable as
input for our cross assembler, TMPx. Continue reading “Convert directory of .prg files to .asm in Windows”